#import <Foundation/Foundation.h>


@interface WonderJuggleModel : NSObject

//: Properties here
//: tonic
@property (nonatomic, assign) CGFloat lantern;

//: imprint
@property (nonatomic, assign) BOOL sereneQuicksilverVolatile;

@property (nonatomic, copy) NSString *horizonLeap;

//: marble
@property (nonatomic, assign) BOOL humbleXenonStillness;

//: xenonJuggleFlourish
@property (nonatomic, copy) NSString *kingdomNoodleMandala;

@property (nonatomic, strong) NSNumber *hammerBrightenEcho;

//: natural
@property (nonatomic, assign) BOOL fractalBrilliance;

//: juggleMarvelHarbinger
@property (nonatomic, assign) BOOL balloonDusk;

//: zeal
@property (nonatomic, assign) NSInteger dreamGracious;

//: duskNomad
@property (nonatomic, assign) NSInteger brighten;

//: transform
@property (nonatomic, assign) CGFloat oracle;


//: 随机方法
- (void)glimmerNomadForestyonderFlutterCrisp:(NSString *)zebraAmberYonder;


@end